Although that list included the Nvidia Geforce RTX 2060/2070/20Ti, it was hardly an extensive one. Only the RTX 20-series cards were capable of supporting ray tracing and DLSS. When ray tracing was first announced it was only open to gamers with the latest Nvidia graphics cards in their gaming machines. Think about the reflections of a sword's blade or player's metal armour showing the surrounding world with a mirror-like effect, but realistically reflected and in real-time - changing as the character moves and passes through the game world. This helps generate "high-resolution, real-time reflections that reflect details in front of, behind, above and below the player or camera details the player couldn't see with previous techniques."Īs well as reflecting light, shadows and environmental highlights, the ray tracing system can also add impressive visual effects to characters within the game and even the items they're carrying. With the latest and greatest Nvidia graphics processors, all this happens in real-time. It's only when you see a side-by-side comparison of the games with ray tracing on and off that you'll see what a difference it can make. When ray tracing is fully implemented, you often won't even notice what's happening unless you're paying really close attention as it's part of the whole picture of a graphically stunning environment. That's one part of how ray tracing works. Imagine how sunlight falls into a room, then bounces off walls and floors and naturally makes the entire room brighter. This, in effect, is an indirect lighting source which then helps create a more realistic experience. This includes things like atmospheric effects, reflections on surfaces (water, metal, glass) and even diffused lighting.ĭiffused lighting is especially interesting as that includes light bouncing off of surfaces and reflecting onto others. It's used in everything from reflections to shadows both in the gaming environment and on items within it.
This is done in a variety of different ways. In its simplest form, ray tracing is a system that's used to enhance the lighting in games.
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It's been around for years now, but it's only recently that PC hardware and technology has got to a point where ray tracing can be implemented in a way where it can make a real difference to your games.